Since introducing OK Go videos to my art room, my students cannot get enough, and we continue to grow into a place to try ideas, to experiment, to learn through play – a concept that we honestly learned best from watching OK Go videos. The videos serve as amazing visual and audio timers to help students clean up and stay engaged for those last five minutes of class. I have also used a few of the videos to jump start new projects or supplement lessons; from designing Rube Goldberg Machines, to playing a color recognition game, to discussing our own untried ideas, and finally to creating flipbooks.

OK Go has since created an education resource called OK Go Sandbox where educators can find videos and activities for STEAM-related projects. The result came after the band and their partners at the Playful Learning Lab surveyed educators around the world regarding what kinds of support they would like to incorporate OK Go into their teaching. I was fortunate enough to actually discuss some of this with them when I met the band in 2017, and while my contribution to this project is definitely a tiny speck amongst the sea of input, they made sure my voice was heard and that what I was doing mattered.